Polishing SF Bay Area transit: a Fable 5.2 game from a few prompts
I get excited whenever a new model ships, this time Fable 5.2. I usually burn my whole weekly limit (in this case on Claude Ultra) on a single experiment.
This time I was inspired by two games: my brother’s Warsaw in voxels and Discretionary Review, which shows how hard it is to get an apartment building built in San Francisco. So I made one about building tunneled transit in the San Francisco Bay Area:
I love California. It is one of the best places on earth on almost every dimension, except public transport, where my home country could teach it a lot.
What got me started: by my Claude Code analysis, the Portal tunnel is about 25 times more expensive per kilometer than the Warsaw Metro. I wanted to know why, because purchasing power explains at most a factor of 2. The game is my answer, and it is more of a political statement than a game: here is what California would need to change.
I hope I am not making too many enemies. I love you all.
